Majin Vejeta
Osmon Surveillance Caldari State
13
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Posted - 2012.07.21 15:44:00 -
[1] - Quote
EnglishSnake wrote:20mil in SP
Basically filled out the majority of my skills for my assault AR class and support skills
Can run full proto gear in every match since i do have enough isk to lose
Now i really only have 2 options left, either go the anti vehicle route or go the tank route and while i skill for either i wont be much use until level 4 most likely
Ive realised i dont really want to do either because the majority of games i play im stuck with retards who just wont try or even bother having a mic, the ones which do have mics are awful and make ****** feedback noises which make them useless half the time and echo my own voice back to me through ther tv
Then i realise the enemy team are rolling around in 3 tanks, mauraders and my team being the bunch or dumbasses they are cannot even deal with them or even try to form a plan because they have no mics
I REALLY NEED GROUPING
So im with my AR suit simply because my milita AV stuff wont even scratch the paintwork but even my 600+ overall tank it means diddly **** next to all the missile turrets they have and thats no including the camping dropships on the towers which are more annoying, mainly because i cant see them but also the majority of the time the missiles hitting me have no explosion sound or any effects and the only way i know im getting hit is because my shield and armor are getting raped by an invisible force
If i do manage to survive that im constantly running around avoiding tanks while my team is mostly getting spawn raped and i know the match is a certain loss so its down to play for yourself and try not to die routine
So im left with either join the tanks group or try the AV route with me having to deal with the tanks on my own half the time
Now if i could group up with ppl i knew it would be more bareable because we can work to take out tham tank/s
Also tho i realised what a problem it is having camping dropships on towers because every ****** is doing it in all games, sure i cant see them but even if i could its still a problem overall and the current solution atm is to take your own dropship up and kill them unless they fly away and it becomes a dropship chase so you need a gunner and a guy with swarm launcher - grouping would also help in this scenario
So the camping dropship can fire his turrets at you while hes in park mode but i cant spawn on a dropship in park mode? eh it makes no sense to me, its like once you drop out of the pilot seat all the power to the CRU is turned off but yet the guns work. If i cant spawn why should you be able to fire your guns?
This brings me to the next problem, dropship pilots in general cant stay in the air for longer than 10secs without hitting the deck or parking on top of the towers which then turns off the CRU, its happened alot im ther ready to spawn 3secs left and they park it and i cant spawn ther so i have to wait another 10secs and its like wtf
Atm we really dont have a APC of sorts, i would like it if i could have a dropship with an active CRU even if you are in park mode (pilot has to be in pilot seat tho) but you would have no turrets as a consquence so you are purly for dropping ppl off and picking ppl up aka transport ship and for the trade off of no guns/defences the ship would also have a much larger tank so it can effectively do its job wihtout hitting the dec 5 secs after being ordered in
Now onto tanks
As i said im an assault guy with an AR built for mopping up the MI but when ther is 3-4 mauraders in the same game your kinda ****** in general and espc if they all have gunners meaning thers very little MI to shoot at and you cant really stop the tank unless its a milita fit
So really the only defensive i have is RE which need to be planted and try to lure the tank over em and i may do damage but it needs other ppl to help out - cant be refilled
AV nades hit n miss - cant be refilled
The thing i am missing is anti tank mines, put em in the equipment slots like RE are but allow them to be refilled by nanohives/supply depots so they are useful plus add in skills and you can have the diff mines like with all other weapons
Also with all vehicles with turrets add a cargohold, make them buy ammo for each turret and also make each turret have to hold a set amount of ammo ie 10 missiles then after they used them they have a 5sec reload time for example so its not constant missile spam
The map itself is very open and made for mostly vehicle combat with very few areas for MI vs MI unlike the last map and since the 1mil SP giveaway it seemes everyone has whacked it into tanks and seeing the tanks every game with idiot teams gets to you
TLDR? tough **** i dont care
I completely understand man. I came to the conclusion early last weekend that if I didn't attempt to handle the vehicles, no one would.
On the plus side, you can fit a proto swarm launcher and an advanced SMG onto that pimpin proto suit. Just prepare yourself for a KDR drop, hunting tanks isn't easy. Though the satisfaction of blasting the dropship that's trying to squish you, out of the air is ALMOST worth it
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